* For readers intrigued by 3D video games as a hobby or a potential career, this book offers an introduction to the world of 3D game animation and provides step-by-step instructions on creating storyboards, scenery, characters, and even software* Cover topics such as working with 3D coordinates, keyframing, NURBS modeling, lighting, rigging, skinning, particle effects, and more* Video game sales exceeded the movie industry’s box office draw last year by billion
Creating Lifelike Figures in Polymer Clay | Favorit
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